Companies wanting us to feel pain in the metaverse

It seems there is a whole bunch of Japanese metaverse companies out there. H2L, a Sony-backed company, developed an armband which goes in two directions: by detecting muscle movements it transmits movement to an avatar, but it can also deliver bodily sensations originating from within a virtual environment, including pain such as from a bird picking at your skin.

Emi Tamaki, chief executive and co-founder of the Tokyo-based company, wants to 'release humans from any sort of constraint in terms of space, body and time' by 2029.

Tamaki suffers from a medical condition which makes it hard for her to venture outside. One can imagine that replicating experiences is enriching for people in her situation. But, so is suggested in the article, the applications are endless and also suited for more universal longings, such as reliving experiences from childhood like throwing a ball with parents.

TAGS: VR HAPTICS METAVERSE JAPAN